Post by SpiritWhisper on Jun 9, 2010 20:29:32 GMT 9.5
Controlling Mussel Movement
Though it doesn't seem like a strong taint at all, it will and can come in handy, when you are hurt or injured to inflict this power of controlling the mussel movement of your attacker.
Controlling the mussels of another, is something good to have if you are fighting vampires.
Empathy
Empathy for a caring warrior isn't something they want.
Those with the power of Empathy can feeling the emotions and feelings of something or someone else.
But this gift can have a mind of it's own. At times, if the one who posses this gift focuses enough they can turn it off until they wish to use it again, but even for a split second the focus is lost, this taint is turned back on and can be deadly to it's owner if there is another on the field feeling pain.
Fire Inflicted
Fire Inflicted is something that can be both deadly to the one that is on the receiving end of it and also the giver.
Fire Inflicted is when a werewolf or wolf to give pain of heat coursing though the veins of the receiver, stopping them in their tracks. It is dangerous to the giver because if the giver also has the power of Empathy it will also hurt them if in fact the gift of Empathy is turned on at the time.
Dreaming Future
Dreaming of the Future is not for the weak hearted. Mostly girls get this gift and some are afraid of sleeping in cast they dream of what is going to happen in the near future.
It can be an insight of someone they care about, or an event that is likely to change everything of their life or others.
Heat Manipulator
A Heat Manipulator is a strong taint to have if you live in icy cold lands. One with this gift is warmer than the rest of the werewolves. Their body is 120 Degrees, where a normal werewolf would be 110. Not only do these werewolves make heat easier, but they can also tune the warmth from their bodies to warm another; though they must be careful doing so, because if they warm another for too long, their will become cold themselves and die. Those with this gift mustn't let their temperature lower than 118 degrees Fahrenheit.
Only available to Werewolves
Elemental Control of Darkness
Controlling the Element of Darkness is both a strong and deadly power to have.
This power is usually only found in wolves with a dark nature to match the gift.
After been in control of this element for ages, they maybe able to cover an entire land in darkness and without light, nothing will live.
Controlling darkness also means that the wolves which have this taint can control shadows, storms and clouds. But they can't control day and night until years after having the gift.
Only available to fourth characters
Elemental Control of Light
Controlling the element of light came bring life to things after darkness. This taint is just the opposite to controlling darkness.
Only wolves with a kind and noble nature have this taint.
Those with the Control of Light seem to be weaker than to those that can control Darkness, because darkness is so strong and evil.
There is no known way of how light can take over darkness.
Only available to fourth characters
Though it doesn't seem like a strong taint at all, it will and can come in handy, when you are hurt or injured to inflict this power of controlling the mussel movement of your attacker.
Controlling the mussels of another, is something good to have if you are fighting vampires.
Empathy
Empathy for a caring warrior isn't something they want.
Those with the power of Empathy can feeling the emotions and feelings of something or someone else.
But this gift can have a mind of it's own. At times, if the one who posses this gift focuses enough they can turn it off until they wish to use it again, but even for a split second the focus is lost, this taint is turned back on and can be deadly to it's owner if there is another on the field feeling pain.
Fire Inflicted
Fire Inflicted is something that can be both deadly to the one that is on the receiving end of it and also the giver.
Fire Inflicted is when a werewolf or wolf to give pain of heat coursing though the veins of the receiver, stopping them in their tracks. It is dangerous to the giver because if the giver also has the power of Empathy it will also hurt them if in fact the gift of Empathy is turned on at the time.
Dreaming Future
Dreaming of the Future is not for the weak hearted. Mostly girls get this gift and some are afraid of sleeping in cast they dream of what is going to happen in the near future.
It can be an insight of someone they care about, or an event that is likely to change everything of their life or others.
Heat Manipulator
A Heat Manipulator is a strong taint to have if you live in icy cold lands. One with this gift is warmer than the rest of the werewolves. Their body is 120 Degrees, where a normal werewolf would be 110. Not only do these werewolves make heat easier, but they can also tune the warmth from their bodies to warm another; though they must be careful doing so, because if they warm another for too long, their will become cold themselves and die. Those with this gift mustn't let their temperature lower than 118 degrees Fahrenheit.
Only available to Werewolves
Elemental Control of Darkness
Controlling the Element of Darkness is both a strong and deadly power to have.
This power is usually only found in wolves with a dark nature to match the gift.
After been in control of this element for ages, they maybe able to cover an entire land in darkness and without light, nothing will live.
Controlling darkness also means that the wolves which have this taint can control shadows, storms and clouds. But they can't control day and night until years after having the gift.
Only available to fourth characters
Elemental Control of Light
Controlling the element of light came bring life to things after darkness. This taint is just the opposite to controlling darkness.
Only wolves with a kind and noble nature have this taint.
Those with the Control of Light seem to be weaker than to those that can control Darkness, because darkness is so strong and evil.
There is no known way of how light can take over darkness.
Only available to fourth characters